![]() ![]() When a player's response is revealed, the other players must guess where that response fits on the defined scale. There are a few rounds where players are prompted to write or draw something. Nonsensory is a new offering and supports three to eight players. The aesthetic is also appropriate for Halloween, if that's your wheelhouse. It's the best title in the entire pack, and we can't wait to get back to it again. We weren't initially sold on the premise, but the team had a lot of fun with this minigame. The person with the most points across all three rounds of voting is the winner. In the final round, each player is given a chance to name the group of the items from the prior two rounds. Presentation gurus may get a kick out of enabling Presentation mode, which lets them control when and which piece of information is revealed to spectators. ![]() The more votes/interest an item gets, the higher its potential selling price - and the player's profit. ![]() Once that is done, each player presents their item, and other players vote to indicate their interest in the item. It feels random, and there's no way to influence the success of the haggling attempt. You're either successful in spending a few bucks less than the original price, or the haggling can backfire, and you end up paying more instead. Players can try to haggle over the price, but I'm unclear what that is supposed to accomplish. Players must buy one of the items, name it, and come up with some facts about the item's origins and usage. Think of it as an opportunity to be in a wacky episode of "Antiques Roadshow." Players are given a starting budget, and on their phone or tablet, each player is shown three random items. ![]() Junktopia is a new offering, and it supports three to eight players. ![]()
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